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A reasoning plan for IBPS PO

Reasoning now carries the most marks in the IBPS PO prelims and 60 marks in the mains, and puzzles decide most of it. What each question is worth, the topics in a sensible order, a six-week plan, a daily routine, a 20-minute section strategy and the habits that make puzzles faster.

14 Oct 2026 6 min read

In this guide
  1. What reasoning is worth
  2. The topic map
  3. Why the order of study matters
  4. A six-week order
  5. A daily routine (90 minutes)
  6. The 20-minute prelims strategy
  7. Habits that make puzzles faster
  8. One quick-logic example
  9. Speed targets
  10. How to use mocks
  11. A self-check

Reasoning is the section where steady practice pays most directly in IBPS PO. There is little to memorise and almost no calculation. What separates a good score from an average one is method: how quickly you draw a puzzle, how cleanly you split cases, and how firmly you walk away from a set that will not settle.

This guide gives you a plan for the whole section. The topic guides linked below go deeper into each puzzle type.

What reasoning is worth

StageSectionQuestionsMarksTimePer question
PrelimsReasoning Ability354020 minutes≈ 1.14
PrelimsQuantitative Aptitude353020 minutes≈ 0.86
MainsReasoning & Computer Aptitude4060Separate timer (see admit card)1.5

A wrong answer costs one-fourth of that question's marks. So one extra correct reasoning answer in the prelims is worth about a third more than one extra quant answer. That should shape your practice hours, though never at the cost of the quant sectional cut-off. Our exam pattern guide has the full working.

The topic map

TypeTopicsWhere it matters
PuzzlesFloor and flat, box stacking, day, month and year scheduling, comparison, mixed-variable puzzlesPrelims and mains; mains sets are longer, with more variables
SeatingLinear (one or two rows, mixed facing), circular (inside and outside facing), square and rectangular tablesPrelims and mains
Quick logicInequalities, syllogism, coding–decoding, blood relations, directions, order and ranking, alphanumeric seriesPrelims and mains
Machine and dataInput–output, data sufficiencyMostly mains
Verbal reasoningCritical reasoning, assumptions, courses of action, cause and effectMains
Computer aptitudeHardware, software, networks, internet, MS Office, securityMains

Puzzles and seating usually carry the largest share of the section, because each set comes with several questions. The mix changes from year to year, so prepare every type rather than betting on one.

Why the order of study matters

Quick-logic topics come first for two reasons. They are short, so you build accuracy and confidence in days. And the same skills return inside puzzles: "only two people between" is ranking logic, and "second to the right of" is direction logic. Puzzles come next because they need daily volume, not a single study session. Mains-only topics come last because they build on both.

A six-week order

WeekNew topicsDaily puzzle practice
1Inequalities, syllogism, directions, blood relationsTwo easy floor or box puzzles
2Coding–decoding, order and ranking, alphanumeric seriesTwo floor, box or scheduling puzzles
3Floor, flat, box and scheduling puzzles in depthThree puzzles, timed
4Linear, circular and square seating, including mixed facingThree puzzles or seating sets, timed
5Input–output, data sufficiency, miscellaneous puzzlesThree sets, one of them mains level
6Critical reasoning, computer aptitude, mains-level puzzlesThree sets plus one sectional mock every two days

A daily routine (90 minutes)

  1. 15 minutes: 20 quick questions: inequality, syllogism and coding. Aim for zero errors.
  2. 45 minutes: three puzzle or seating sets, each with a timer.
  3. 20 minutes: the week's new topic.
  4. 10 minutes: a mistake log. For every wrong answer, write the clue you misread or the case you missed.

The mistake log matters more than it looks. Most puzzle errors repeat: reading "above" as "immediately above", or taking left and right from your own view instead of the person's.

The 20-minute prelims strategy

Twenty minutes for 35 questions is about 34 seconds a question. Nobody solves puzzles at that pace, so the section is won by order and selection.

  1. First pass (about 6–8 minutes): every single question you can see in the section: inequalities, syllogism, coding, blood relations, directions. These are the quickest marks.
  2. Second pass (about 10–12 minutes): puzzles and seating, easiest first. Before you start one, glance at it for ten seconds. A puzzle with a fixed anchor ("P lives on floor 3", "the seminar on Wednesday") is usually quick. A puzzle where every clue is relative can wait.
  3. Stop rule: if a set has not settled in about four minutes, mark your best-known answers and move on.

This is a starting plan, not a rule. Adjust the split after your first few sectional mocks.

Habits that make puzzles faster

  • Draw the frame first. Floors stacked top to bottom, days in a column, a row of numbered seats, a circle with seat numbers.
  • Place fixed clues first, then relative clues ("immediately above", "two between"), then negative clues ("does not like Blue").
  • Split into cases on paper when a clue gives two possibilities. Write Case 1 and Case 2 side by side and carry both forward until one breaks.
  • Record negative clues next to the frame, so you do not forget them when you need them at the end.
  • Check every clue at the end. It takes twenty seconds and catches misreads before they cost five answers.

The step-by-step method, with fully worked sets, is in floor and box puzzles, scheduling puzzles and linear seating.

One quick-logic example

Statement: P > Q ≥ R = S < T.

Conclusions: I. P > S. II. T > Q.

  • I: P > Q ≥ R = S, so P > S. True.
  • II: T > S = R ≤ Q. The chain changes direction at R, so there is no definite link between T and Q. False.
  • Answer: only I follows.

The rule behind it: a conclusion holds only when the path between the two letters runs in one direction. The inequality guide covers the either-or cases.

Speed targets

Question typeTarget time
Inequality, syllogism, directionUnder 30 seconds
Coding–decoding, blood relationUnder 45 seconds
A prelims puzzle set of 5 questions4–5 minutes
A mains puzzle set7–9 minutes

Build accuracy first. Speed comes from volume, and volume only helps if the method is right.

How to use mocks

  • Take one full reasoning sectional every two or three days from week 4.
  • After each, sort every question into three piles: solved correctly, solvable but skipped or wrong, and too hard today. The middle pile is where your next marks are.
  • Track two numbers per mock: accuracy (aim above 90%) and sets attempted.

A self-check

  • I solve inequality and syllogism questions without errors.
  • I can set up a floor or scheduling puzzle frame in under a minute.
  • I write cases side by side instead of trying to hold them in my head.
  • I take left and right from each person's own facing direction every time.
  • I solve at least three puzzle sets every day.
  • My reasoning accuracy in sectional mocks is above 90%.

A note on dates and numbers. Exam patterns, vacancies and schedules change from year to year. Always confirm the current details in the latest notification on the Institute of Banking Personnel Selection website .

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